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Products related to Virtual:


  • Virtual XI
    Virtual XI


    Price: 34.99 £ | Shipping*: 0.00 £
  • Virtual Summer
    Virtual Summer

    Picture a time when you could have a good time all the time. It was an era when fast cars rolled under neon lights, yachts were a sensible housing decision and fighting for your right to party was a full time occupation. This mythical age had an equally flamboyant soundtrack to match, and it blared from boomboxes and dashboards in every time zone. It was the 1980s, and bands like Van Halen, Toto and Def Leppard personified a summertime sound built on big beats, bigger melodies and choruses so epic that singing along was the law, and places like Vegas, Hollywood, and Miami Beach became hedonistic epicenters of a global, sonic heatwave. Cruelly overlooked among these hard-partying capitals is the little town of Wigan, just outside of Manchester - average annual rainfall: lots. It was there that multi-talented musician Sam Millar was born, and where that '80s vibe has found new life in the form of his debut solo record. It's called 'Virtual Summer', and it's 14 slabs of the slickest sounds this side of a hot pink Mustang with the top down and the stereo way, way up.

    Price: 14.49 £ | Shipping*: 3.99 £
  • Virtual Reality
    Virtual Reality

    A comprehensive overview of developments in augmented reality, virtual reality, and mixed reality—and how they could affect every part of our lives. After years of hype, extended reality—augmented reality (AR), virtual reality (VR), and mixed reality (MR)—has entered the mainstream.Commercially available, relatively inexpensive VR headsets transport wearers to other realities—fantasy worlds, faraway countries, sporting events—in ways that even the most ultra-high-definition screen cannot.AR glasses receive data in visual and auditory forms that are more useful than any laptop or smartphone can deliver.Immersive MR environments blend physical and virtual reality to create a new reality.In this volume in the MIT Press Essential Knowledge series, technology writer Samuel Greengard offers an accessible overview of developments in extended reality, explaining the technology, considering the social and psychological ramifications, and discussing possible future directions. Greengard describes the history and technological development of augmented and virtual realities, including the latest research in the field, and surveys the various shapes and forms of VR, AR, and MR, including head-mounted displays, mobile systems, and goggles.He examines the way these technologies are shaping and reshaping some professions and industries, and explores how extended reality affects psychology, morality, law, and social constructs.It's not a question of whether extended reality will become a standard part of our world, he argues, but how, when, and where these technologies will take hold.Will extended reality help create a better world? Will it benefit society as a whole? Or will it merely provide financial windfalls for a select few?Greengard's account equips us to ask the right questions about a transformative technology.

    Price: 14.99 £ | Shipping*: 3.99 £
  • Virtual Hero
    Virtual Hero

    AN EPIC STORY, FULL OF ACTION, INSPIRED BY THE WORLD OF VIDEOGAMES:MINECRAFT, POKÉMON and more...IMAGINE BEING TRAPPED in A VIDEO GAMEUNIVERSE! YOUR FATE in the HANDS of a VILLIAN! FRIENDS IN DANGER! BECOMETHE VIRTUAL HERO!Rubius, a well known gamer and Youtuber, is one of a100 players selected to try a new experimental virtual-reality device, the ORV.Directly connected to the brain's neuronal network, the ORV thrusts one into avast virtual universe of video games, called the Gamers Worlds and in whicheverything seems just as real as life itself. Something goes wrong and Rubiusfinds himself a virtual hero, trapped, he must fight to free himself, rescue thegirl of his dreams and overcome the enigmatic evil troll mask that holds theirfate and that of the Gamers Worlds in his hands!An epic adventure, full ofaction, treachery, unexpected turns, friendship, video game worlds of all kindsand, last but not least, love!

    Price: 15.99 £ | Shipping*: 3.99 £
  • What is virtual water?

    Virtual water refers to the hidden water that is used in the production of goods and services. It represents the water that is used in the entire supply chain of a product, including the water used to grow the raw materials, manufacture the product, and transport it. Understanding virtual water is important for assessing the water footprint of products and making more sustainable choices. By considering virtual water, we can better understand the true environmental impact of the products we consume.

  • What is virtual memory?

    Virtual memory is a memory management technique that provides an idealized abstraction of the storage resources that are actually available on a given machine, which creates the illusion to users of a very large (main) memory. It allows a computer to compensate for physical memory shortages, by temporarily transferring data from random access memory (RAM) to disk storage. This enables the system to run larger programs or multiple programs simultaneously, without running out of memory. When the data is needed again, it is swapped back into RAM from the disk.

  • "Is Virtual 71 good?"

    Virtual 71 is a virtual event platform that offers a range of features for hosting virtual events, conferences, and trade shows. Its features include customizable virtual environments, interactive booths, networking lounges, and live streaming capabilities. The platform has received positive feedback from users for its user-friendly interface, customization options, and ability to create engaging and interactive virtual experiences. However, it's important to consider your specific event needs and goals to determine if Virtual 71 is the right fit for you.

  • Are virtual machines secure?

    Virtual machines can be secure if properly configured and maintained. They provide a level of isolation and encapsulation that can help protect the host system and other virtual machines from potential security threats. However, like any technology, virtual machines are not immune to security risks. It is important to keep the virtual machine software and operating system up to date, apply security patches, and implement strong access controls to minimize the risk of security breaches. Additionally, proper network segmentation and monitoring can further enhance the security of virtual machines.

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  • Virtual Hause
    Virtual Hause


    Price: 127 € | Shipping*: 0.00 €
  • This Virtual Night
    This Virtual Night

    A return to the world of This Alien Shore, set in the second age of stellar colonization. When deep-space travel altered the genes of the first interstellar colonists, Earth abandoned them.But some of the colonies survived, and a new civilization of mental and physical 'Variants' has been established, centered around clusters of space stations known as the outworlds. Now the unthinkable has happened: a suicide assault has destroyed the life-support system of a major waystation.All that is known about the young men responsible is that in their last living moments they were receiving messages from an uninhabited sector of space, and were playing a virtual reality game. Two unlikely allies have joined forces to investigate the incident: Ru Gaya, a mercenary explorer with a taste for high risk ventures, and game designer Micah Bello, who must find the parties responsible for the attack in order to clear his name.From the corridors of a derelict station lost to madness to an outlaw stronghold in the depths of uncharted space, the two now follow the trail of an enemy who can twist human minds to his purpose, and whose plans could bring about the collapse of outworld civilization. Praise for C. S. Friedman:'In interweaving the many threads of her narrative, Friedman has created a potent metaphor for the toleration of diversity' – NEW YORK TIMES'In many ways, C.S. Friedman's work reminds me of William Gibson's – unique settings, complex and fascinating (though not necessarily likeable) characters, cool ideas and technology, a smart and savvy style' – FANTASY LITERATURE'There is so much of interest here and rather than spend paragraph after paragraph describing it all, which I could easily do, I will simply tell you to read it.It is a great book and well worth your time' – WORLDS WITHOUT END

    Price: 8.99 £ | Shipping*: 3.99 £
  • Rethinking Virtual Places
    Rethinking Virtual Places

    How would the humanities change if we grappled with the ways in which digital and virtual places are designed, experienced, and critiqued?In Rethinking Virtual Places, Erik Malcolm Champion draws from the fields of computational sciences and other place-related disciplines to argue for a more central role for virtual space in the humanities.For instance, recent developments in neuroscience could improve our understanding of how people experience, store, and recollect place-related encounters.Similarly, game mechanics using virtual place design might make digital environments more engaging and learning content more powerful and salient.In addition, Champion provides a brief introduction to new and emerging software and devices and explains how they help, hinder, or replace our traditional means of designing and exploring places.Perfect for humanities scholars fascinated by the potential of virtual space, Rethinking Virtual Places challenges both traditional and recent evaluation methods to address the complicated problem of understanding how people evaluate and engage with the notion of place.

    Price: 67.00 £ | Shipping*: 0.00 £
  • A Virtual Image
    A Virtual Image

    Anna Parrish and Ruby Smith have been intimate friends from childhood. Anna is blonde, coolly interrogative, more traditionally beautiful and, in subtle senses, dominant. Ruby is dark-haired, more impulsive, less classically attractive and, in small but important ways, allows Anna to lead.Now young women, they plan a rendezvous at an artists' workshop in the country in central France. In the charged world as the sixties turn into the seventies, their lives are full of sensual imagining, the desire for freedom and questing ardour for what they haven't yet discovered. Having visited some friends briefly, Ruby heads to their meeting-place, only to discover that Anna has never arrived, and that the workshops are next to useless. Acting on surmise and rumour she follows the trail that she thinks Anna will have taken, to the south and the marshy wilds of the Camargue. There she meets Caleb 'Caley' Hanson, an American poet, friend of Ruby's friends, and Anna's happenstance lover for a single night. He is also looking for Anna, trying to understand why she left so suddenly. He and Ruby find some solace together, and perhaps the beginnings of something more, enveloped in the burning heat, pungent smells and rich tastes of a southern summer.But Anna isn't there. Where has she gone? Is there something sinister underneath her absence? Or is she simply following her own lead as usual? Ruby and Caley set off north again to try to find out, and drive headlong into a totally unexpected situation that challenges them to their utmost.In this sensuous, dreamlike work, first published in 1971, Rosalind Brackenbury probes the intense and complex territory of friendship and love as it ebbs and flows in young hearts and minds responding to the call of a brave new world. The precise command of seductive poetic evocation, which has since become the singular hallmark of her writing, is already astonishingly mature in this, her second novel.

    Price: 10.95 £ | Shipping*: 3.99 £
  • What are virtual popstars?

    Virtual popstars are computer-generated or animated characters that are designed to perform and entertain as popstars. These characters are created using advanced technology and can be programmed to sing, dance, and interact with audiences just like human popstars. Virtual popstars have gained popularity in the music industry, with some even achieving chart-topping success and amassing a dedicated fanbase. Examples of virtual popstars include Hatsune Miku and K/DA.

  • What are virtual monitors?

    Virtual monitors are software-based tools that allow users to create additional display space on their computer without physically connecting extra monitors. They simulate the experience of having multiple monitors by creating virtual screens that can be accessed and used just like physical monitors. This can be useful for multitasking, organizing workspaces, and increasing productivity without the need for additional hardware. Virtual monitors are especially popular for users who work with complex software applications or need to manage multiple tasks simultaneously.

  • What is the difference between Virtual DJ Free and Virtual DJ Pro?

    Virtual DJ Free is a basic version of the software that offers limited features and capabilities, such as a smaller library size and fewer effects. On the other hand, Virtual DJ Pro is a paid version that provides more advanced features, including access to a larger library of music, additional effects, and the ability to use professional-grade controllers. Virtual DJ Pro also offers better sound quality and more customization options compared to the free version.

  • Is it possible to start a virtual machine within a virtual machine?

    Yes, it is possible to start a virtual machine within a virtual machine, a process known as nested virtualization. However, not all virtualization platforms support nested virtualization, and it may require specific hardware and software configurations to work properly. Additionally, performance may be impacted when running virtual machines within virtual machines due to the added layers of virtualization. It is important to carefully consider the requirements and limitations before attempting to run a virtual machine within a virtual machine.

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